Excitement for the upcoming Karvenheim campaign is building to fever-pitch here in the bowels of the Forge, so we thought we’d release some pressure by telling you all about the campaign’s amazing stretch goals. Normally the words ‘bowels’ and ‘release some pressure’ wouldn’t be a welcome pairing, but we think you’ll forgive us when you see what we have to share!
Most miniature Kickstarters have stretch goals – extra items that are given to all backers at no extra cost when certain funding milestones are reached - and ours is no exception. Our funding target for the core collection of dwarf town terrain and army miniatures will be £1,000 – we’ll need to hit at least this amount for the campaign to succeed. Everything we make beyond that goes towards unlocking stretch goal items that will help build Karvenheim into a bigger, better, living, breathing settlement on the tabletop.
Our first stretch goal – Oathwurst Brothers Chop Shop – unlocks at £3,000. This modular terrain piece represents Karvenheim’s traditional dwarven family butcher, and is packed with fun and characterful details that not only tell a story, but will also be great fun to paint. From the carved stone signage and boar-themed doorway to the varied selection of meats behind the counter and the family of pigs in the adjoining pen, the Chop Shop is dripping with character (and offal). The Oathwurst Brothers themselves are included as miniatures too, along with their mischievous ‘pet’ Chopper – they’ll make great roleplaying NPCs or even narrative wargaming objective markers.
The upper floor of the butcher shop has been left largely undecorated (all the better for arranging your scatter furniture) but it may not stay that way for long. Extra interior detail for every building in the Karvenheim collection will be unlocked if we max out our social stretch goals. For that to happen, we’ll need our fans and backers to help our campaign posts reach 2,000 total likes, shares and comments across all of our social media platforms.
Can it be done? We’ll find out together when the campaign launches later this month! In the meantime you can check out all the cool scenery and dwarf miniatures you may have missed in our regularly updated Karvenheim: The Story So Far post, and don’t forget to sign up on the campaign’s pre-launch page to get an email reminder when it goes live.
Stonebreaker Dwarves sculpted by Albert Yu, Matt Clarke & Matt Parkes. Karvenheim terrain sculpted by Matt Clarke.